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Civ 5 america
Civ 5 america












To play the scenario as intended, make sure to use the 1492 map provided with the mod, and check “Load Scenario” when the map is chosen. I suggest turning shadows and leader movies off first as they take up the most memory. If the game will not start on load, lower the graphic settings. Some players’ systems might not be able to take the map size. It’s highly suggested that players start with quick combat and quick movement both on. We required a machine with 8 GB of RAM and an Intel i5 processor 2.0Ghz. This is a Huge map, with 13 civilizations and 26 city-states. – New units/buildings for those new civs: Pirinda Guards, Frontier Walls, Swiss Guards, and Franciscan Monastery – 2 new playable civs and leaders: Pope Alexander VI de Borgia of the Papal State, and Cazonci Zuangua of the Tarascan Empire. – 26 new city states covering Italy, Africa, and the Americas – Players may chose the Reformation or start the Counter-Reformation – Civ-specific religions, including Catholicism, Islam, Cult of Tlaloc etc. – New policy trees for the era: Renaissance, Monarchy, Reformation and Counter-Reformation, all with notable bonuses. – Atlantic ocean adapted to make travel lengthy while maintaining playability. – Atlantic Slave Trade option: by getting Open Borders with an African civ or an alliance with an African city-state, players can activate a significant boost to their colonial productivity. – significantly larger but geographically accurate representation of the Americas for larger competition. – 13 Playable Civs: Songhai, Morocco, Spain, Portugal, England, Netherlands, France, Venice, Quiche Maya, Incans, Aztecs, and custom civs the Tarascan Empire and the Papal State. Further details along with background research are available in the ReadMe file. It’s also designed with certain historical events in mind, particularly wars in Italy, the slave trade, Portuguese invasions of Morocco, and constant competition between England, France, and Spain. Resources, besides a few discrepancies noted in the readme, are balanced and located generally where they were during the time period.

civ 5 america

The map based on contemporary and more recent maps showing the geography, era-specific borders, resources and production locations.

#Civ 5 america mod

While the moral and social implications meant to be invoked by this game may not interest some gamers, it allows this to mod to potentially be a productive tool for opening up dialogue among people who might not otherwise recognize the modern consequences of these events.Īll civs included are playable, including the two new ones, and numerous city-states were created and added just for this. This scenario contains some educational aspects that may help promote discussion on the development of overseas empires, the conquest of indigenous American civilizations, the exploitation of indigenous peoples and the development of the Atlantic slave trade.

civ 5 america

This map covers Western Europe, Mesoamerica, North and West Africa, and parts of the North and South Americas, with alterations for playability. Playable civilizations include the Aztecs, the Quiche Maya, the Tarascans of Michoacan, the Incas, the Songhai, Morocco, Spain, Portugal, France, England, the Netherlands, Venice, and the Papal State. Using built-in as well as customized variables and game logic, significant phenomena of the early modern era, including the late Renaissance, early Scientific Revolution, the Atlantic Slave Trade, the Reformation and are included. The two superpowers of the Cold War (ca.The Dickinson College 1492 Historical Scenario mod for Civilization V, created by Patrick Schlee and Edwin Padilla and advised by Professor Ed Webb and Todd Bryant, aims to provide a historical environment representing Europe and the Americas with the greatest possible historical accuracy within the limits of the simulation. WWI-present) have been France, Britain, Germany, and Russia The primary powers of Europe since WWI (ca.

civ 5 america

Were France, Britain, Austria, Prussia (later Germany), and Russia The primary powers of Europe from the Enlightenment to WWI (ca. 1500-1650) were Spain, France, and Austria Notes the primary powers of Reformation Europe (ca. 1500-present Timeline of the Modern World 1500-present The primary powers of medieval Western Europe were France, England, and the Holy Roman Empire Notes the primary power of medieval Eastern Europe was the Byzantine Empire Medieval Andean region (Chimu > Tiwanaku/Wari > Inca) 500-1500 Timeline of the Medieval World 500-1000Īge of pre-colonial civilization (Christian, Islamic, and traditional kingdoms) 3500 BC-500 AD Timeline of the Ancient World 3500-3000 BCĪncient China (Xia > Shang > Western Zhou > Han)Īncient Andean region (Chavin > Moche/Nazca) Main Article Colour Key Colour Key to the World History Timeline Middle Eastįor discussion of Essential Humanities' approach to achieving a well-rounded survey of world history, see Global Civilizations.












Civ 5 america